iPhone Ports of Resident Evil, Death Stranding, Assassin’s Creed Mirage Have Sold Poorly: Report

The iPhone 15 Pro launched last year and promises hardware that could run triple-A games on a mobile platform. Since then, many console titles have been released for iOS, including the Resident Evil series, Death Stranding and most recently Assassin’s Creed Mirage. It seems that these main titles don’t have much support among iPhone users. Triple-A console games released on the iPhone 15 Pro, iPhone 15 Pro Max and some iPad models were commercial failures, according to a new report.

According to analysis by mobilegamer.biz, the number of iPhone users who pay full price to unlock these games beyond the initial free game portion is small. The price of these games can reach 100 million rupees. 3,999 in India, but is often initially offered at a 50% discount in the App Store.

iPhone Ports of Resident Evil

Assassin’s Creed Mirage on iPhone

According to the report’s calculations, Appfigures estimates that fewer than 3,000 users paid $49.99 to fully unlock Assassin’s Creed Mirage on their iPhone 15 Pro. It is estimated that the Ubisoft title was downloaded approximately 123,000 times from the App Store and the total revenue was reportedly $138,000 (approximately Rs. 1,153,0452). These numbers pale in comparison to the free games available in mobile stores, which are often downloaded millions of times.

This action-adventure title was released on Apple devices on June 6th. The introductory part of the game is free, but to play the game fully you need to purchase the game from the App Store. Assassin’s Creed Mirage has been available since June 20th for $2,000. 1749 after 50% discount.

Resident Evil and Death Stranding on iPhone

Other triple-A titles like Resident Evil 4, Resident Evil Village and Death Stranding Director’s Cut also performed poorly. Resident Evil 4 Remake, which released on Apple devices in December last year, clocked 3,57,000 installs with an estimated revenue of $208,000 (approximately Rs. 1,7,379,024), according to estimates cited in the report. According to the report, the game’s price suggests that around 7,000 people have paid for access to the entire game since its release on iPhone.

Meanwhile, Resident Evil Village has 3,70,000 downloads on the App Store with an estimated revenue of $92,000 (approximately Rs. 7,686,692). Based on the game’s price-based data, only about 5,750 users paid to unlock the entire game. The Death Stranding Director’s Cut, which was ported to Apple devices by 505 Games in January, grossed an estimated $212,000 (approximately Rs. 177,128,012).

The separate download and revenue data cited in the report, based on estimates from data firm Appmagic, paint a slightly more positive picture. According to these estimates, Assassin’s Creed Mirage recorded 2,79,000 downloads and grossed $2,21,000 (approximately Rs. 18,464,992), while Resident Evil 4 recorded 710,000 installs since its release and grossed approximately Rs 3,000. We make a profit of 2000 rupees. 89,92,544) so ​​far registered for the publisher Capcom. According to the data, only 15,000 people paid to fully unlock the survival horror title.

Resident Evil Village, on the other hand, was downloaded 8,17,000 times and earned $420,000 (roughly Rs. 3,5,091,840). After all, Death Stranding has grossed $348,000 (roughly Rs. 2,9,075,748) since its release on iPhone earlier this year, and the game has been downloaded an estimated 23,000 times.

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